General 3D Room Layout from a Single View by Render-and-Compare
We present a novel method to reconstruct the 3D layout of a room—walls, ﬂoors, ceilings—from a single perspective view in challenging conditions, by contrast with previous single-view methods restricted to cuboid-shaped layouts. This input view can consist of a color image only, but considering a depth map results in a more accurate reconstruction. Our approach is formalized as solving a constrained discrete optimization problem to ﬁnd the set of 3D polygons that constitute the layout. In order to deal with occlusions between components of the layout, which is a problem ignored by previous works, we introduce an analysis-by-synthesis method to iteratively reﬁne the 3D layout estimate. As no dataset was available to evaluate our method quantitatively, we created one together with several appropriate metrics. Our dataset consists of 293 images from ScanNet, which we annotated with precise 3D layouts. It oﬀers three times more samples than the popular NYUv2 303 benchmark, and a much larger variety of layouts.